@ARTICLE{6845326,
author={J. Xiao and M. M. Hannuksela and T. Tillo and M. Gabbouj and C. Zhu and Y. Zhao},
journal={IEEE Transactions on Circuits and Systems for Video Technology},
title={Scalable Bit Allocation Between Texture and Depth Views for 3-D Video Streaming Over Heterogeneous Networks},
year={2015},
volume={25},
number={1},
pages={139-152},
keywords={data compression;image texture;rendering (computer graphics);video coding;video streaming;3D video content;3D video streaming;H.264-AVC standard;H.264-SVC MGS encoded depth view;MVD coding format;SVC extension;advanced video coding standard;depth packet single-ordering;depth view packet ordering;depth-image-based rendering;enhancement layer packets;fixed total bit rate;joint texture-depth view compression;medium grain scalable coding;multiview video plus depth coding format;optimal bit truncation points;quality scalable coding method;quantization parameters;rate-distortion performance;scalable bit allocation;scalable bit-allocation scheme;synthesized view distortion reduction;synthesized virtual view quality maximization;target total bit rates;texture packet single-ordering;Bit rate;Encoding;Scalability;Static VAr compensators;Streaming media;Three-dimensional displays;Video coding;3-D;3-D scalability;3-D streaming;bit allocation;depth view;heterogeneous network;medium grain scalable (MGS);quality scalable;synthesized view distortion;texture view},
doi={10.1109/TCSVT.2014.2334011},
ISSN={1051-8215},
month={Jan},}